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Thu, 16 Aug 2007

An era ends, a new one begins

Earlier today I switched Fedora over to install PulseAudio instead of the venerable EsounD by default.

posted at: 22:30 | path: /projects | permanent link to this entry | 5 comments


Posted by Anonymous at Thu Aug 16 23:02:24 2007
Regarding flash support...
http://labs.adobe.com/wiki/index.php/Flash_Player:Additional_Interface_Support_for_Linux

As I understand it if you create libflashsupport and implement the sound routines than Adobe's flash plug-in will dynmically find the library when it runs and use that for sound instead of its built-in ALSA.

Posted by qnull at Fri Aug 17 08:47:20 2007
Congratulations! Looking forward to see pulseaudio as the major audio solution.
Great and impressive work!

Posted by Rudd-O at Fri Aug 17 09:06:21 2007
Thanks, Lennart.  The only nitpicks now left to solve are Skype (I am temporarily running it in the sound hardware machine using SSH remoting) and Unreal Tournament (heck, I just unplug mouse/kbd/monitor and plug into the sound hardware machine).

Would it be realistic to expect accourate sound + gameplay in Unreal Tournament using PulseAudio over a LAN network?

Posted by elmarco at Fri Aug 17 18:41:13 2007
Yay!

Posted by lafati at Fri Aug 17 19:44:07 2007
http://blog.paulbetts.org/index.php/2007/06/08/native-pulseaudio-with-flash-9-fix-video-crashes/

This is not very new and I didn't test it, but it could be a solution for flash problems

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Lennart Poettering <mzoybt (at) 0pointer (dot) net>
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